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Grim dawn descent into torment
Grim dawn descent into torment








grim dawn descent into torment

If you're playing arcanist (my favourite mastery tbh) then you might go primordial anyway for aether damage (e.g. It has a chance to decrease cooldown substantially, but it's expensive to get there (although the primordial you use for that also powers tree of life which some people swear by for the circuit breaker.). This build requires a lot of micro management when using the various skills.Īeon's hourglass is the one you're thinking of. This guy can do 11k sword damage and more than 12k retaliation damage and not mentioning vitality damage done via Devouring Storm.ġ15K damage done once - I don't know how or when. It's a lot of fun because I can whack a way or just simply stand still and watch them die from the retaliation. The best build I found so far is a level 87 Conjurer who uses Wendigo Totem, Solael's Witchfire and a lot of retaliation damage. I should fix his problems now I can edit the stats via the new DLC. Can't say it was expertly optimized but was a lot of fun.

grim dawn descent into torment

I paired that guy with solider for the defensive bonus. That was just fun watching the creatures fall about all over the screen as I stood and watched. The Tortoise and Dryad has circuit breakers like these. You will need a few of these living in your character build. These can be found on items, devotions, skills etc. Describe as skills that automatically kick in when your health hit x%. Using a combo of Physique, devotions, skills, and items.Ģ. You will therefore need to build your health into the 10,000+ area. Physique seems to be highly valued because you will come across a few creatures that can one hit take out a very large pool of your health. I give way to Chaotic Heretic who seems to know his stuff.ĭuring my numerous playing the game I have picked up some stuff.ġ. But I dunno how it'd cope on ultimate, and it's certainly not invincible or anything, there are certainly more powerful builds.

GRIM DAWN DESCENT INTO TORMENT PLUS

I think a purifier can be an interesting build you're relying on massive fire-strike damage with bonuses from inquisitor skills, but you have flashbang (with eldritch fire for added debuff) and thermite mines to throw down (they reduce fire resistence pretty well even on one point), so a surprising number of enemies end up confused and you can weaken them/reduce their resistance, plus word of renewal is nice to keep up 24/7 if you can risk potentially being without the heal at a bad moment, since it has loads of other buffs, so it's a fairly active build (I also have meteor from whatever relic that is but I dunno if it's really giving me much). With inquisitor, I like that you aren't forced to choose a dual-wield relic to use two pistols, which gives you more freedom in that area, and word of renewal is solid, plus the fire proc skill is nice.

grim dawn descent into torment

Main issue now is that there are so many procs that half the time it looks like a disco inferno around my character from three different devotion powers and a bunch of gear-abilities all procing at once. And it was never that hard, just not the kind of build you'd play on hardcore unless you hate life and happiness and want to punish yourself. Inquisitor isn't that powerful and I'm sure a more aspergic player could have built something better, but once I got to a high enough level and sorted out my gear/devotion I found myself roflstomping most bosses.

grim dawn descent into torment

I played inquisitor (purifier, with demolitionist) through a good chunk of veteran/elite (up to necropolis in elite) before getting bored and trying a spellbinder.










Grim dawn descent into torment